![]() #pragma semicolon 1 #include // Don't forget the weaponmodels include! #include public void OnMapStart() Inside the config you should find a key named "ViewModelConfig". The config file is located in the SourceMod config directory and is named weaponmodels_config.cfg Matching activities used by the original model.A view model should work optimally if these requirements are met:.Team-Fortress 2 - Not recommended, see Custom Weapons plugin instead.Half-Life 2: Deathmatch - Untested, but is expected to work.Counter-Strike: Global Offensive - Arm model also needs to be included in custom view model.See Requirements List of compatible games The plugin provides both a config file and a simple but powerful API for adding custom weapon models.Ĭhanging the view model is not intended to be possible server-side, and therefore a bunch of dirty hacks need to be done in order for this to be achieved. This is a SourceMod plugin which allows you to change both world and view model of any weapon server-side.
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